ARMOR BATTLE
Intellivision Cartridge Instructions
(For 2 Players)

All-out tank combat! You and your opponent are rival tank commanders. Each of
you controls two machines, directs fire, lays mines. The terrain you fight over
will change again and again, demanding new tactics! Simulated battle sounds!
Computer selects at random from over 240 battlefield maps!

OBJECT OF THE GAME is to knock out both enemy tanks, avoid invisible mines and
hits on your tanks. You maneuver your machines around buildings and battlefield
debris, through forests and water hazards. If a tank hits a mine, the tank blows
up! You sight the enemy, maneuver into firing position and SHOOT! Points are won
by scoring hits on your opponent's tank. (3 hits on your opponent's tank and it
blows up! See scoring section.)

PRESS RESET BUTTON: Title will appear on screen: "ARMOR BATTLE"

SELECT SPEED:
Press button 1-2-or 3 to select a game speed SLOWER than normal
speed. (NORMAL SPEED IS FASTEST BATTLE ACTION OF ALL.)
1: MEDIUM FAST
2: MEDIUM
3: SLOW

REMEMBER: Faster playing speed means everything speeds up: Tanks move faster,
turn faster, etc.

If none of these buttons are pushed, game will be played at normal (i.e.,
FASTEST) speed. Until you become more familiar with the game, you'll probably
want to begin at one of the slower speeds.

GAME CONTROLS
Shoot: Upper Side Buttons
Move Tank Forward: Lower Side Buttons
Turn Tank (Aim): Disc
Switch Tank: [8]
Lay Mine: [2]

CHECK THE BATTLEFIELD TERRAIN!

Press SWITCH TANK button [8]. BATTLEFIELD MAP appears on your
TV screen. Game starts!

To help you identify them quickly, the two tanks on both sides come in different
shapes.

This is just ONE of the 240 possible battlefield maps. The computer selects one
at random. The one you see on your screen may well show everything in different
places. (i.e., trees on the left, a river in the center, etc.) Still, you will
always have...

Buildings to maneuver around.
Roads to roll faster on.
Water to swim through slowly.
Trees to dodge, hide behind and use for cover.
Tanks run fastest on roads, slower in grass and through trees,
slowest of all through water.

Check the map on your screen ...and...THE BATTLE IS ON!

1. Each player controls TWO tanks. (TWO BLACK TANKS vs. TWO BLUE TANKS). You can
SWITCH from tank to tank, but you must command ONE tank at a time.

2. Pick out an enemy tank & GO FOR HIM! MANEUVER your tank with either FORWARD
button (left or right side of the controller) and the DIRECTION Disc. REMEMBER:
Tanks will NOT go backwards! You must maneuver around obstacles.

3. When you think your TANK is lined up with an enemy tank, push either SHOOT
button (left or right top button)! Moving BLACK DOT shows the path of your
shell.

4. SOUND & SIGHT will tell you when you've scored a hit! SCORE 3 HITS on an
enemy tank and it will blow up. Enemy tank is knocked out. (LOUD BANG)!

5. INVISIBLE MINES. Once only, during one tank combat on each battlefield map,
either player can lay a mine. Press LAY MINE button [2]. Don't forget to move
your own tank out of the way. Mine will go off after 5 seconds! All mines are
invisible, will blow up any tank (yours included) on contact! Lay mines anywhere
on the map.

6. GO after the second enemy tank. Maneuver, stalk him and press the SHOOT
button! Shoot until you've knocked both tanks out of action. (3 hits scored,
SECOND LOUD BANG!)

NATURALLY, YOUR OPPONENT WILL BE SHOOTING BACK! THE TRICK IS TO MANEUVER YOUR
TANKS, SO THAT HIS SHOTS MISS, YOUR SHOTS SCORE HITS!

7. When one player has knocked out BOTH opposing tanks, scoreboard will appear
on your TV screen.

8. Touch ANY CONTROL and another Battlefield map will appear. Totally new
terrain, two new tanks for each player.

9. GAME IS OVER when you touch the RESET SWITCH on the console. Before the
shooting starts, you and your opponent will want to agree on how many battles
(maps) will make your war. 5 maps? 10 maps? You decide.

IMPROVE YOUR SHOOTING

a. ALLOW FOR RECOIL! Your own tank will change position every time you SHOOT!
Hits on the enemy's tank will also cause his tank to change position.

b. Watch for OUT OF RANGE. When your tank is too far away from the target, you
will see your shots fall short. Move closer.

c. OBSTACLES. Even if you get lucky and a shot carries through the trees,
chances are your aim will be deflected. You can't shoot through buildings!

d. PRACTICE YOUR AIM. Use the gun barrel on your tank for sighting. Before you
SHOOT, be sure the tip of your barrel is lined up with your opponent's tank.
Remember, he's a moving target, you must keep adjusting your aim.

e. PRACTICE TURNING your tank. Use the edge of the DIRECTION Disc for better
precision. Hold the Disc DOWN long enough to complete the turn. Think of the
Disc as something like a compass. Pick out a slice of the circle and press DOWN
at that point. Again, use the EDGE of the Disc for pin-point control. PLEASE
NOTE: If you are used to the Hand-held Controller with the NFL Football
Cartridge, you'll notice a difference. Tank will not turn like a swivel-hip
halfback. When you point the DIRECTION Disc, tank will turn more deliberately in
stages. (In other words, a tank will move like a tank!)

f. LEARN TO COORDINATE the DIRECTION Disc and FORWARD buttons. Practice MOVING
turns, this is a game of MANEUVER. To win, you must MANEUVER TO AIM, MANEUVER to
avoid enemy fire!

SHARPEN YOUR STRATEGY

a. GET THE JUMP! As in any fight, get in that first punch. Get into firing
position first, start scoring hits and points. Surprise is a great ally!

b. USE COVER. Trees, building, a knocked out tank. They give you protection,
avoid enemy hits. Obstacles are also good places to hide behind, especially for
your second tank when the first one is in action! When you have a "wounded" tank
on your hands (say after 2 hits) use trees or buildings for cover. Avoid a
knockout!

c. USE THE ROADS! The YELLOW strips on the battlefield maps are roads. Your
tanks will move a lot FASTER on them.

d. LAY MINES. Invisible mines are your secret weapon! Put one in the path of
your opponent's tank, where his tank will run over it! (Remember: Mines will
explode after 5 seconds! Get your own tank out of the way!)

e. PULL A SWITCH! A great way to get the drop on your opponent. You're fighting
one tank, for example. Before your enemy can think straight you've switched
tanks and come at him from a different direction! Just press the SWITCH button
in the center of your controller.

f. REMEMBER, HE CAN'T BACK UP. He can't go through a building either! Try
pinning the enemy tank up against a building or some trees. He may well be
vulnerable as he tries to turn around to avoid the obstacle.

g. CATCH HIM IN A WATER TRAP! His tanks will be much more clumsy and slow trying
to swim rivers. Now's your chance to out- maneuver him, get in some scoring
hits.

h. FIGHT BOTH HIS TANKS AT ONCE. Remember, he can switch, too. But he can only
command one tank at a time. Hit his first tank. Then maneuver away and hit his
second tank. If you're quicker on the draw, you'll get your hits in before he
can hit back.

SCORING:

Each player begins with a total of 50 TANKS. Player with the MOST TANKS LEFT at
the end of the game WINS! (Game automatically ends when either player has LOST
ALL 50 TANKS.)

THREE HITS on an opposing tank and that tank is KNOCKED OUT! (You'll hear the
SOUND of each hit, accompanied by a FLASH. On a knockout, there will be a LOUD
BANG & tank will "explode"! Only battlefield debris will be left.)

Tanks can also be knocked out by hitting an invisible MINE! You can stop the
game after any round of battle (two tanks vs. two tanks on one map.) FINAL SCORE
is the running total of tanks each player has LEFT, last numbers up on your
screen.

Running scores will appear every time the battle map changes and next round
begins.

HOW TO WIN!

Review these four refresher pointers and you have a decided advantage!

When you FIRST HEAR the ENGINE SOUND and your own tanks haven't started moving
yet -- BE ALERT! Your enemy is attacking!

REMEMBER, none of the tanks can back up!

ALLOW FOR RECOIL. Your tank will move after every shot. His tank will move after
every hit. Adjust your aim!

DON'T WASTE your shots. Misses cost opportunities to score.

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(c)1979, 1998 Intellivision Productions Inc.
